Mostrando entradas con la etiqueta ideas. Mostrar todas las entradas
Mostrando entradas con la etiqueta ideas. Mostrar todas las entradas

lunes, 23 de mayo de 2011

Eric Wolf: Europe and the People without History.

Eric Wolf: Europe and the People without History.

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REFLECTION:

The fifteenth century American continent had a diversity of native communities, which were characterized by well-organized life forms. From a social system based on hierarchical stratification of the population, mostly politically focused on a single authority, but the most striking aspect of these communities was its economic structure and function with others. Each community had its own territory, demarcated and protected by armies. Farming systems had very complex and diverse, which means from the compression of belonging to the natural space around them, this is due to their advanced systems of dikes and canals for irrigation and personal use, large quarries stepped on slopes, the divine gods associated with fertility and prosperity of their land. Thus understood very well that any human influence on nature, also fell one way or another about them. Most of the relationship between these communities and the physical space was total respect and harmony. Cultural systems within the organization of these societies were very important, kinship and identity were within the ideological structure bond strength and elemental push to bring out the progress of these communities.
Economically, its relations of production allowed to see the purchase and sale system, where each community produced a number of products, depending on the situation of their land. Thus, profits could be redistributed among all members of the community as a kind of self-sufficiency, or exchange goods as a form of barter. Although the most interesting and complex occurred in the great empires, as these can provide an overview of the geographical space colonization, which is understood in the wide expanses and amount of small communities subject to them. Where each community was required to exploit the land and give their earnings to the empire, in exchange for security and belonging to it, a sort of feudal system. But it was the vision of expansion and conquest which formed and mobilized to those companies, leading them to create large, modern human settlement throughout the Americas.
This will lose the idea of Europe as the only source of civilization and the birthplace of all the myths, to present to groups of men forgotten by history, they had their own culture, development and progress.




Thank you very much.


EV

villains and enemies (for books and games)

villains and enemies (for books and games)

electronic free new tool for finding books


Greetings people, I draw much attention to the "low" variety of enemies and villains who may have stories, whether short stories, novels, movies or video games. Eye with the title, I know I might not have much to do, the intention is to make an invitation to invent new villains.
So I wonder, have been invented and all the enemies and evil beings?





There is a classification for villains, enemies and other antagonists, in my opinion, is:

1 .- Invaders

All of which are beyond our planet, whether they come from another galaxy, or the past or the future or another dimension. Example:




The demons come from another realm, another dimension. They are, therefore, Invaders.




The aliens, space aliens and conquerors, are perhaps the future, but are included in this same universe. When they reach Earth, they become invasive.

2 .- beings and monsters results of mutations or alterations (here on the planet)





The Zombies are the result either of necromancy or a chemical that turns humans.




The animals altered by genetic and other experiments are also included, as is the case of super-smart apes developed to reveal and destroy the man.


3 .- The same human



Lex Luthor is a human, so dangerous ... that even Superman is afraid.



Another example is the Joker.


Monsters and fantastic creatures



Orcs, ogres and other creatures invented fantasy tales are enemies of the same "establishment" so to speak.



The same with dragons.


4 .- Computers and robots





HAL from Space Odyssey is the best example.



And not to mention them.


I may have spent some, especially the epic and legendary who appear in games, but in itself the idea is to share with the writers, writers and other creators of stories can not use any other villain or enemy is not invented or owned by one of the classifications mentioned.

Can we invent the new enemies you? Novel characters and villains, witty y. ..

It's up to you.