Mostrando entradas con la etiqueta Directx. Mostrar todas las entradas
Mostrando entradas con la etiqueta Directx. Mostrar todas las entradas

lunes, 23 de mayo de 2011

Directx

Directx



The project Gallium3D of freedesktop.org, so we discolocar by an implementation of the Direct3D API natively on an operating system GNU / Linux, an option that can be extended to other operating systems.

To date, the only way to run software that requires calls to these libraries under GNU / Linux was to go to emulation with Wine, which criminalized the performance, speed and program stability to intercolocar a software layer in the execution (and this having been constructed by reverse engineering process, which can not be known for sure whether they respond correctly in all scenarios).

Thanks to the work done by freedesktop.org, with Gallium3D calls to the API of DirectX will be resolved against a native software, of course, be faster and more stable than the current form of emulated execution.

The main beneficiary of this development will be the games industry, since it will facilitate the adaptation of existing Windows titles that take hold of DirectX to GNU / Linux. Another thing is that the studios want to carry out such an operation, since until now the only penguin platform has represented barely 1% of desktops worldwide, and the dominance of Windows among PC gamers is incontestable .

Linux has native support for DirectX

Linux has native support for DirectX

Linux wine direct3d api Gallium3D


Software migration from Windows to GNU / Linux and implementation thus emulated games will, without doubt, enhanced by this achievement.

Phoronix website dedicated to news about the open source operating systems, gave the premiere a few days ago, the library has included API Gallium3D 's DirectX 10 and 11, which will now be easy migration of applications and games that make use of it, from the Microsoft Windows platform with GNU / Linux. And the source code can be used from other open source operating systems to implement the same support.

So far, the only way to run applications requiring compatibility with these graphics libraries under GNU / Linux was through emulation with Wine or other equivalent product. Gallium3D implementation by what is in native format, which is higher performance, stability is greatly improved and simplified their use.

Especially interesting may be its use in the world of video games, although the number of users of GNU / Linux in the world is not yet attractive enough for the development of expensive blockbusters that are released for Windows. Even Mac OS X is a system that many producers of video games set aside for the greater part of his catalog, since despite discolocar five times more users to GNU / Linux * still is not much more than 5% overall world.

Gallium3D bookstores are a freedesktop.org project that are designed to provide 3D graphics to any operating system, with initial implementation and architecture Mesa drivers GNU / Linux.

* At least, counted according to studies.

Source: http://www.imatica.org/bloges/2010/09/240972982010.html

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